Specifies signal types, which can be generated by TSignalGenerator.
SignalProcessing.cs
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Members |
Description |
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funSine |
P1-frequency, P2-amplitude, P3-phase. |
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funUnitImpulse |
No parameters. Used for filter design. |
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funImpulse |
Defined with duty cycles: High time - P1, Raise time - P3, Fall time - P4, Amplitude of High - P5. |
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funTriangle |
P1-frequency, P2-amplitude, P3-phase; P4-asymetry. |
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funSquare |
P1-freqyency, P2-phase, P3-amplitude, P4-DC offset. |
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funRandGauss |
P1-mean, P2-stddev. |
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funRandUniform |
P1-Low, P2-high. |
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funChirp |
P1-starting frequency, P3 - starting amplitude, P5-ending frequency, P6-ending amplitude, P7- period [s]. |
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funConstant |
P1-constant value, P2-imaginary part, if constant is complex. |
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funInput0 |
Used to reference the Inputs property of the TSignalFilter component. |
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funInput1 |
Used to reference the Inputs property of the TSignalFilter component. |
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funInput2 |
Used to reference the Inputs property of the TSignalFilter component. |
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funInput3 |
Used to reference the Inputs property of the TSignalFilter component. |
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funInput4 |
Used to reference the Inputs property of the TSignalFilter component. |
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funInput5 |
Used to reference the Inputs property of the TSignalFilter component. |
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funInput6 |
Used to reference the Inputs property of the TSignalFilter component. |
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funInput7 |
Used to reference the Inputs property of the TSignalFilter component. |
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funNone |
No signal. |
Defines the type of the signal you want to generate.
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