|
DSP Master VCL
|
General purpose components for signal processing and signal analysis.
|
Name |
Description |
|
The following table lists classes in this documentation. | |
|
The following table lists functions in this documentation. | |
|
The following table lists structs, records, enums in this documentation. | |
|
The following table lists types in this documentation. | |
|
The following table lists variables in this documentation. |
|
|
Name |
Description |
|
Abstract class for TSignal and TSpectrum components. | |
|
Allows design time and run-time connectivity of TAnalysis. | |
|
Abstract class for all components, which hold a list of TAnalysis components. | |
|
Abstract class for TSpectrum and TSignal Collections. | |
|
Manages a list of marks. | |
|
Stores mark position and value info. | |
|
Abstract item class that enables connectivity of components. | |
|
Class defined to store uniformly sampled data. | |
|
A collection for a list of references to TSignal objects. | |
|
Item class that enables connectivity of components. | |
|
Collection item. | |
|
Manages a list of TSignal objects. | |
|
Class defined to store and manage a frequency spectrum. | |
|
A collection for a list of references to TSpectrum objects. | |
|
Spectrum collection item. | |
|
Manages a list of TSpectrum objects. | |
|
An abstract class for stream capable TList. | |
|
Streamable list of lists. | |
|
Handles a list of memory streams. |
|
|
Name |
Description |
|
Copies a spectrum.. |
|
|
Name |
Description |
|
Defined to support double/single compatibility. | |
|
Defines how to handle the phase of the frequency spectrum. | |
|
Defines the range of the computed phase spectrum. | |
|
Defines the measuring units for the phase. | |
|
Defines how to process pipes. | |
|
Defines the state of the processing pipe. | |
|
Defines how the marks will be sorted. |
|
Name |
Description |
|
This is type SignalTools.TPipeStateArray. |
|
Name |
Description |
|
Defins fixed column width for text reports.. |
|
Copyright (c) 1999-2025 by Dew Research. All rights reserved.
|
|
What do you think about this topic? Send feedback!
|