Dew Math for .NET
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Specifies the maximum number of threads that object cache can serve.
Specifies maximum number of threads that object cache can serve concurrently. UnMarkThread must be called before a thread ends. Creating more threads than ThreadDimension will result in exception once the thread will begin executing. The exception will describe the error condition and will be stored to TThread.FatalException property. Before changing ThreadDimension the object cache may not be used, that is there may not be any objects for which FreeIt was not called.
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