You are here: Symbol Reference > StatSeries Namespace > Classes > TStatProbSeries Class
Stats Master VCL
ContentsIndex
PreviousUpNext
TStatProbSeries Class

Probability plot.

StatSeries_TStatProbSeries
Pascal
TStatProbSeries = class(TPointSeries);

The TStatProbSeries inherits all TPointSeries properties/methods and introduces some new properies. TStatProbSeries can be used to construct "special" statistical plots:

  • Normal probability plot,
  • Quantile-Quantile plot,
  • Weibull probability plot.
  • Exponential probability plot.

In the following example Weibull probabilities plot is built from "scratch" - without adding any series to chart at design time. 

 

Uses MtxVec, MtxVecTee, StatSeries, Math387;
var Data, XVec, YVec: Vector;
  x1,y1,x2,y2: double;
begin
  Chart1.FreeAllSeries(nil);
  Chart1.AddSeries(TStatProbSeries.Create(Chart1));
  // generate some random values for Data vec
  Data.Size(100);
  RandomWeibull(1.2,3,Data); // Random Weibull with a=1.2, b=3.0
  StatWeibullPlot(Data,XVec,YVec,x1,x2,y1,y2,false);
  With TStatProbSeries(Chart1.Series[0]) do
  begin
    ProbSeriesType := stWeibullSeries;
    MinX := x1;
    MinY := y1;
    MaxX := x2;
    MaxY := y2;
  end;
  DrawValues(XVec,YVec,Chart1.Series[0]);
end;

 

#include "MtxExpr.hpp"
#include "Math387.hpp"
#include "MtxVecTee.hpp"
#include "StatSeries.hpp"
void __fastcall WeibullPlot();
{
    sVector Data,XVec,YVec;
    double x1,y1,x2,y2;
    Chart1->FreeAllSeries(NULL);
    Chart1->AddSeries(new TStatProbSeries(Chart1));
    // generate some random values for Data vec
    Data.Size(100,false);
    RandomWeibull(1.2, 3, Data); // Random Weibull with a=1.2, b=3.0
    StatWeibullPlot(Data,XVec,YVec,x1,x2,y1,y2,false);
    TStatProbSeries *s = dynamic_cast<TStatProbSeries*> (Chart1->Series[0]);
    s->ProbSeriesType = stWeibullSeries;
    s->MinX = x1;
    s->MinY = y1;
    s->MaxX = x2;
    s->MaxY = y2;
    DrawValues(XVec,YVec,s,false);
}
Examples on GitHub
Copyright (c) 1999-2024 by Dew Research. All rights reserved.
What do you think about this topic? Send feedback!