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clVector.Normalize Method (TOpenCLMtxVec, double, double)

Normalize object.

Pascal
function Normalize(const Vec: TOpenCLMtxVec; const SubOffset: double; const DivFactor: double): TOpenCLMtxVec; overload;

Normalizes Vec object by subtracting a constant Offset from Vec elements and dividing the result by constant Factor: 

 

The results are stored in calling object. Use this method if you want to do a multiply and add (scale and offset) operations in a single method call.

var a,b: clVector; begin a.CopyFromArray(TSingleArray.Create(1,2,3,4)); b.Normalize(a,2,3); end;
Examples on GitHub
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