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Matrix.AddAndMul Method (TMtxVec, Double, TMtxVec, Double, TMtxVec, Double)

Compute (X*xScale + Y*yScale)*Z*zScale

Pascal
function AddAndMul(const X: TMtxVec; xScale: Double; const Y: TMtxVec; yScale: Double; const Z: TMtxVec; zScale: Double): TMtxVec; overload;
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