Overload List
| # | Signature | Description |
|---|---|---|
| 1 | TMtxVec *Shift(int Offset, int Index, int Len = MtxVecEOA) const; | Shift vector elements in range. |
| 2 | TMtxVec *Shift(TMtxVec *Vec, int Offset, int VecIndex, int Index, int Len = MtxVecEOA) const; | A shift on vector elements in range. |
| 3 | TVec *Shift(int Offset) const; | Shift vector elements. |
| 4 | TVec *Shift(TMtxVec *Src, int Offset) const; | Shift vector elements left or right in the array. |
Overload 1: TMtxVec *Shift(int Offset, int Index, int Len = MtxVecEOA) const;
Shift vector elements in range.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Offset | int | |
| 2 | Index | int | |
| 3 | Len = MtxVecEOA | int |
Shifts calling vector elements in specified range [Index..Index+Len]. The number of elements by which to shift is specified in the Offset parameter.
Offset can be any integer number, positive or negative.
Overload 2: TMtxVec *Shift(TMtxVec *Vec, int Offset, int VecIndex, int Index, int Len = MtxVecEOA) const;
A shift on vector elements in range.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Vec | TMtxVec * | |
| 2 | Offset | int | |
| 3 | VecIndex | int | |
| 4 | Index | int | |
| 5 | Len = MtxVecEOA | int |
Performs shift on source vector elements in specified range [Index..Index+Len] and stores them to calling vector. The number of elements to shift is specified in the Offset parameter.
Offset can be any integer number, positive or negative.
Overload 3: TVec *Shift(int Offset) const;
Shift vector elements.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Offset | int |
Shifts calling vector elements. The number of elements to shift is specified in the Offset parameter. Offset can be any integer number, positive or negative.
Overload 4: TVec *Shift(TMtxVec *Src, int Offset) const;
Shift vector elements left or right in the array.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Src | TMtxVec * | |
| 2 | Offset | int |
Shifts Src vector elements and stores the result in the calling object. The number of elements to shift is specified in the Offset parameter. Offset can be any integer number, positive or negative.