Overload List
| # | Signature | Description |
|---|---|---|
| 1 | TMtxVecInt *MinEvery(TMtxVecInt *Vec); | Vectorised minimum. |
| 2 | TMtxVecInt *MinEvery(TMtxVecInt *Vec, int VecIndex, int Index, int Len); | Compare Vec elements [VecIndex]..[VecIndex+Len-1] with calling object elements [Index]..[Index+Len-1] and store result in Self. |
| 3 | TMtxVecInt *MinEvery(TMtxVecInt *Vec1, TMtxVecInt *Vec2); | Compare all Vec1 elements with corresponding Vec2 elements and store the smaller value in Self. |
| 4 | TMtxVecInt *MinEvery(TMtxVecInt *Vec1, TMtxVecInt *Vec2, int Vec1Index, int Vec2Index, int Index, int Len); | Compare Vec1 elements [Vec1Index]..[Vec1Index+Len-1] with Vec2 object elements [Vec2Index]..[Vec2Index+Len-1] and store the smaller value in Self. |
Overload 1: TMtxVecInt *MinEvery(TMtxVecInt *Vec);
Vectorised minimum.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Vec | TMtxVecInt * |
Compares Vec values with corresponding elements in the calling object and stores the smaller value in Self. Size and TMtxInt::IntPrecision property of the calling object are set automatically.
Overload 2: TMtxVecInt *MinEvery(TMtxVecInt *Vec, int VecIndex, int Index, int Len);
Compare Vec elements [VecIndex]..[VecIndex+Len-1] with calling object elements [Index]..[Index+Len-1] and store result in Self.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Vec | TMtxVecInt * | |
| 2 | VecIndex | int | |
| 3 | Index | int | |
| 4 | Len | int |
An exception is raised, if Vec and calling object TMtxInt::IntPrecision property do not match or if array borders are overrun/underrun.
Overload 3: TMtxVecInt *MinEvery(TMtxVecInt *Vec1, TMtxVecInt *Vec2);
Compare all Vec1 elements with corresponding Vec2 elements and store the smaller value in Self.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Vec1 | TMtxVecInt * | |
| 2 | Vec2 | TMtxVecInt * |
Stores the results in to the calling object. Size and TMtxVec::Complex property of calling object are adjusted automatically to match those of Vec1 and Vec2. An exception is raised if Vec1 and Vec2 size and TMtxInt::IntPrecision property do not match.
Overload 4: TMtxVecInt *MinEvery(TMtxVecInt *Vec1, TMtxVecInt *Vec2, int Vec1Index, int Vec2Index, int Index, int Len);
Compare Vec1 elements [Vec1Index]..[Vec1Index+Len-1] with Vec2 object elements [Vec2Index]..[Vec2Index+Len-1] and store the smaller value in Self.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Vec1 | TMtxVecInt * | |
| 2 | Vec2 | TMtxVecInt * | |
| 3 | Vec1Index | int | |
| 4 | Vec2Index | int | |
| 5 | Index | int | |
| 6 | Len | int |
Stores the results in to the calling object elements [Index]..[Index+Len-1]. Size and TMtxInt::IntPrecision properties of the calling object must be set explicitly. An exception is raised if TMtxInt::ConditionCheck is True and array borders are overrun or underrun.