Overload List
| # | Signature | Description |
|---|---|---|
| 1 | function SetIt(AComplex: Boolean; const A: TDoubleArray): TVec; | Sets vector values. |
| 2 | function SetIt(const A: TDoubleArray): TVec; | Does not change the Vector.Length or Vector.Complex properties of the calling vector. |
| └ indexed: function SetIt(Index: Integer; AIndex: Integer; Len: Integer; const A: TDoubleArray): TMtxVec; | ||
| 3 | function SetIt(Index: Integer; const A: TDoubleArray): TMtxVec; | Sets object values. |
Overload 1: function SetIt(AComplex: Boolean; const A: TDoubleArray): TVec;
Sets vector values.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | AComplex | Boolean | |
| 2 | A | TDoubleArray |
Result: stored in self (calling object), returns self for chaining
SetIt makes the use of open array construction, to set the values of the calling vector. It gives you the possibility to pass large arrays of elements without having to declare constant arrays.
Sets the Vector.Length property of the calling vector to (High(A)+1) and the Vector.Complex property to AComplex. The elements of A array are copied to the calling vector. If AComplex is True then real parts of complex numbers are on even (0,2,4..)and imaginary parts on odd indexes.(1,3,5,..)
var a: Vector;
begin
a.SetIt(False,[1,2,3,4]); // a = [1,2,3,4]
end;
Overload 2: function SetIt(const A: TDoubleArray): TVec;
Does not change the Vector.Length or Vector.Complex properties of the calling vector.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | A | TDoubleArray |
Result: stored in self (calling object), returns self for chaining
It does check for array overrun. The elements of A array are copied to the calling vector, starting at Index 0. If the calling vector is complex then real parts of complex numbers are on even (0,2,4..)and imaginary parts on odd indexes.(1,3,5,..)
Indexed: function SetIt(Index: Integer; AIndex: Integer; Len: Integer; const A: TDoubleArray): TMtxVec;
The elements of A array, starting at aIndex, are copied to the calling object elements, starting at Index.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Index | Integer | start index |
| 2 | AIndex | Integer | start index |
| 3 | Len | Integer | element count |
| 4 | A | TDoubleArray |
Result: stored in self (calling object), returns self for chaining
If the calling object is complex, then real parts of complex numbers in the A array are on even (0,2,4..) and imaginary parts on odd indexes.(1,3,5,..).
Overload 3: function SetIt(Index: Integer; const A: TDoubleArray): TMtxVec;
Sets object values.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Index | Integer | start index |
| 2 | A | TDoubleArray |
Result: stored in self (calling object), returns self for chaining
Set object values. Method call does not change object's size or Vector.Complex property, but it does check for array overrun. The elements of A array are copied to the calling object elements, starting at Index. If the calling object is complex, then real parts of complex numbers are on even (0,2,4..) and imaginary parts on odd indexes.(1,3,5,..).