Overload List
| # | Signature | Description |
|---|---|---|
| 1 | function Normalize(const SubOffset: TCplx; const DivFactor: TCplx): TMtxVec; | Normalize by subtracting a complex constant SubOffset from Vec elements and dividing the result by complex constant DivFactor. |
| └ indexed: function Normalize(const SubOffset: TCplx; const DivFactor: TCplx; Index: Integer; Len: Integer): TMtxVec; | ||
| 2 | function Normalize(const SubOffset: TCplx; const DivFactor: Double): TMtxVec; | Normalize object by subtracting a complex constant SubOffset from elements and dividing the result by real constant DivFactor. |
| └ indexed: function Normalize(const SubOffset: TCplx; const DivFactor: Double; Index: Integer; Len: Integer): TMtxVec; | ||
| 3 | function Normalize(const Vec: TMtxVec; SubOffset: TCplx; DivFactor: TCplx): TMtxVec; | Normalize Vec object by subtracting a complex constant SubOffset from Vec elements and dividing the result by complex constant DivFactor. |
| └ indexed: function Normalize(const Vec: TMtxVec; SubOffset: TCplx; DivFactor: TCplx; VecIndex: Integer; Index: Integer; Len: Integer): TMtxVec; | ||
| 4 | function Normalize(const Vec: TMtxVec; SubOffset: TCplx; DivFactor: Double): TMtxVec; | Normalize Vec object by subtracting a complex constant SubOffset from Vec elements and dividing the result by real constant DivFactor. |
| └ indexed: function Normalize(const Vec: TMtxVec; SubOffset: TCplx; DivFactor: Double; VecIndex: Integer; Index: Integer; Len: Integer): TMtxVec; | ||
| 5 | function Normalize(const Vec: TMtxVec; SubOffset: Double; DivFactor: Double): TMtxVec; | Normalize object. |
| └ indexed: function Normalize(const Vec: TMtxVec; SubOffset: Double; DivFactor: Double; VecIndex: Integer; Index: Integer; Len: Integer): TMtxVec; | ||
| 6 | function Normalize(const SubOffset: Double; const DivFactor: Double): TMtxVec; | Normalize data. |
| └ indexed: function Normalize(const SubOffset: Double; const DivFactor: Double; Index: Integer; Len: Integer): TMtxVec; |
Overload 1: function Normalize(const SubOffset: TCplx; const DivFactor: TCplx): TMtxVec;
Normalize by subtracting a complex constant SubOffset from Vec elements and dividing the result by complex constant DivFactor.
Result: stored in self (calling object), returns self for chaining
Size and Vector.Complex property of calling object are adjusted automatically. An exception is raised, if object is complex.
Indexed: function Normalize(const SubOffset: TCplx; const DivFactor: TCplx; Index: Integer; Len: Integer): TMtxVec;
Normalize objects complex values [Index]..[Index+Len-1] by subtracting a complex constant SubOffset from Vec elements and dividing the result by complex constant DivFactor.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | SubOffset | TCplx | |
| 2 | DivFactor | TCplx | |
| 3 | Index | Integer | start index |
| 4 | Len | Integer | element count |
Result: stored in self (calling object), returns self for chaining
An exception is raised, if object is not complex or array borders are overrun/underrun.
Overload 2: function Normalize(const SubOffset: TCplx; const DivFactor: Double): TMtxVec;
Normalize object by subtracting a complex constant SubOffset from elements and dividing the result by real constant DivFactor.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | SubOffset | TCplx | |
| 2 | DivFactor | Double |
Result: stored in self (calling object), returns self for chaining
An exception is raised, if object is not complex.
Indexed: function Normalize(const SubOffset: TCplx; const DivFactor: Double; Index: Integer; Len: Integer): TMtxVec;
Normalize objects complex values [Index]..[Index+Len-1] by subtracting a complex constant SubOffset from elements and dividing the result by real constant DivFactor.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | SubOffset | TCplx | |
| 2 | DivFactor | Double | |
| 3 | Index | Integer | start index |
| 4 | Len | Integer | element count |
Result: stored in self (calling object), returns self for chaining
Store the results in calling vector complex values [Index]..[Index+Len-1]. An exception is raised, if the calling object is not complex or array borders are overrun/underrun.
Overload 3: function Normalize(const Vec: TMtxVec; SubOffset: TCplx; DivFactor: TCplx): TMtxVec;
Normalize Vec object by subtracting a complex constant SubOffset from Vec elements and dividing the result by complex constant DivFactor.
Result: stored in self (calling object), returns self for chaining
Size and Vector.Complex property of calling object are adjusted automatically. An exception is raised if Vec is complex.
Indexed: function Normalize(const Vec: TMtxVec; SubOffset: TCplx; DivFactor: TCplx; VecIndex: Integer; Index: Integer; Len: Integer): TMtxVec;
Normalize Vec object complex values [VecIndex]..[VecIndex+Len-1] by subtracting a complex constant SubOffset from Vec elements and dividing the result by complex constant DivFactor.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Vec | TMtxVec | |
| 2 | SubOffset | TCplx | scalar |
| 3 | DivFactor | TCplx | scalar |
| 4 | VecIndex | Integer | |
| 5 | Index | Integer | start index |
| 6 | Len | Integer | element count |
Result: stored in self (calling object), returns self for chaining
Store the results in calling vector complex values [Index]..[Index+Len-1]. An exception is raised if Vec or calling object is not complex or array borders are overrun/underrun.
Overload 4: function Normalize(const Vec: TMtxVec; SubOffset: TCplx; DivFactor: Double): TMtxVec;
Normalize Vec object by subtracting a complex constant SubOffset from Vec elements and dividing the result by real constant DivFactor.
Result: stored in self (calling object), returns self for chaining
Size and Vector.Complex property of calling object are adjusted automatically. An exception is raised if Vec is complex.
Indexed: function Normalize(const Vec: TMtxVec; SubOffset: TCplx; DivFactor: Double; VecIndex: Integer; Index: Integer; Len: Integer): TMtxVec;
Normalize Vec object complex values [VecIndex]..[VecIndex+Len-1] by subtracting a complex constant SubOffset from Vec elements and dividing the result by real constant DivFactor.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Vec | TMtxVec | |
| 2 | SubOffset | TCplx | scalar |
| 3 | DivFactor | Double | scalar |
| 4 | VecIndex | Integer | |
| 5 | Index | Integer | start index |
| 6 | Len | Integer | element count |
Result: stored in self (calling object), returns self for chaining
Store the results in calling vector complex values [Index]..[Index+Len-1]. An exception is raised if Vec or calling object is not complex or array borders are overrun/underrun.
Overload 5: function Normalize(const Vec: TMtxVec; SubOffset: Double; DivFactor: Double): TMtxVec;
Normalize object.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Vec | TMtxVec | |
| 2 | SubOffset | Double | scalar |
| 3 | DivFactor | Double | scalar |
Result: stored in self (calling object), returns self for chaining
Normalizes Vec object by subtracting a constant Offset from Vec elements and dividing the result by constant Factor:
The results are stored in calling object. Use this method if you want to do a multiply and add (scale and offset) operations in a single method call.
var a,b: Vector;
begin
a.SetIt(False,[1,2,3,4]);
b.Normalize(a,2,3);
end;
Indexed: function Normalize(const Vec: TMtxVec; SubOffset: Double; DivFactor: Double; VecIndex: Integer; Index: Integer; Len: Integer): TMtxVec;
Normalize Vec object values [VecIndex]..[VecIndex+Len-1] by subtracting a real constant SubOffset from Vec elements and dividing the result by complex constant DivFactor.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Vec | TMtxVec | |
| 2 | SubOffset | Double | scalar |
| 3 | DivFactor | Double | scalar |
| 4 | VecIndex | Integer | |
| 5 | Index | Integer | start index |
| 6 | Len | Integer | element count |
Result: stored in self (calling object), returns self for chaining
Store the results in calling vector values [Index]..[Index+Len-1]. An exception is raised if Vec or calling object is complex or array borders are overrun/underrun.
Overload 6: function Normalize(const SubOffset: Double; const DivFactor: Double): TMtxVec;
Normalize data.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | SubOffset | Double | |
| 2 | DivFactor | Double |
Result: stored in self (calling object), returns self for chaining
Normalizes values in the calling object by subtracting a constant Offset from Elements and dividing the result by constant Factor:
The results are stored in calling object. Use this method if you want to do a multiply and add (scale and offset) operations in a single method call.
var a: TVec;
begin
CreateIt(a);
try
a.SetIt(False,[1,2,3,4]);
a.Normalize(2,3);
finally
FreeIt(a);
end;
end;
Indexed: function Normalize(const SubOffset: Double; const DivFactor: Double; Index: Integer; Len: Integer): TMtxVec;
Normalize object values [Index]..[Index+Len-1] by subtracting a real constant SubOffset from Vec elements and dividing the result by complex constant DivFactor.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | SubOffset | Double | |
| 2 | DivFactor | Double | |
| 3 | Index | Integer | start index |
| 4 | Len | Integer | element count |
Result: stored in self (calling object), returns self for chaining
Store the results in calling vector values [Index]..[Index+Len-1]. An exception is raised, if Vec or calling object is complex or array borders are overrun/underrun.