Overload List
| # | Signature | Description |
|---|---|---|
| 1 | function Cos: TMtxVec; | Cosine. |
| └ indexed: function Cos(Index: Integer; Len: Integer): TMtxVec; | ||
| 2 | function Cos(const X: TMtxVec): TMtxVec; | Calculate the cosine of all X object elements |
| └ indexed: function Cos(const X: TMtxVec; XIndex: Integer; Index: Integer; Len: Integer): TMtxVec; |
Overload 1: function Cos: TMtxVec;
Cosine.
Result: stored in self (calling object), returns self for chaining
Calculate the cosine of all caling object elements in-place.
var a: Vector;
begin
a.SetIt(True,[1,-2,3,4]);
a.Cos; // Computes complex sine
end;
var
a, expected: Vector;
begin
a := [0.0, 0.523598775598299, 0.785398163397448, 1.0471975511966];
a.Cos;
expected := [1.0, 0.866025403784439, 0.707106781186548, 0.5];
if not a.IsEqual(expected, 1e-10, TCompare.cmpAbsolute) then
raise Exception.Create('Vector.Cos: mismatch');
end;
Indexed: function Cos(Index: Integer; Len: Integer): TMtxVec;
Calculate the cosine of calling object elements [Index]...[Index+Len-1] in-place.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Index | Integer | start index |
| 2 | Len | Integer | element count |
Result: stored in self (calling object), returns self for chaining
An exception is raised if array borders are overrun.
Overload 2: function Cos(const X: TMtxVec): TMtxVec;
Calculate the cosine of all X object elements
| # | Name | Type | Description |
|---|---|---|---|
| 1 | X | TMtxVec |
Result: stored in self (calling object), returns self for chaining
store the results in the calling object. Size and Vector.Complex properties of calling object are adjusted automatically.
var
a, x, expected: Vector;
begin
x := [0.0, 0.523598775598299, 0.785398163397448, 1.0471975511966];
a.Cos(x);
expected := [1.0, 0.866025403784439, 0.707106781186548, 0.5];
if not a.IsEqual(expected, 1e-10, TCompare.cmpAbsolute) then
raise Exception.Create('Vector.Cos: mismatch');
end;
Indexed: function Cos(const X: TMtxVec; XIndex: Integer; Index: Integer; Len: Integer): TMtxVec;
Calculate the cosine of X object elements [XIndex]...[XIndex+Len-1].
| # | Name | Type | Description |
|---|---|---|---|
| 1 | X | TMtxVec | |
| 2 | XIndex | Integer | X start index |
| 3 | Index | Integer | start index |
| 4 | Len | Integer | element count |
Result: stored in self (calling object), returns self for chaining
The results are stored in calling object elements [Index]...[Index+Len-1]. Size and Vector.Complex properties of calling object and the calling object must be set explicitly. An exception is raised if array borders are overrun.