Matrix.SetIt Method

Overload List

#SignatureDescription
1function SetIt(Index: Integer; const A: TDoubleArray): TMtxVec;Sets object values.
2function SetIt(ARows: Integer; ACols: Integer; AComplex: Boolean; const A: TDoubleArray): TMtx;Sets matrix values.
3function SetIt(Index: Integer; AIndex: Integer; Len: Integer; const A: TDoubleArray): TMtxVec;The elements of A array, starting at aIndex, are copied to the calling object elements, starting at Index.

Overload 1: function SetIt(Index: Integer; const A: TDoubleArray): TMtxVec;

Sets object values.

#NameTypeDescription
1IndexIntegerstart index
2ATDoubleArray

Result: stored in self (calling object), returns self for chaining

Remarks:

Set object values. Method call does not change object's size or Matrix.Complex property, but it does check for array overrun. The elements of A array are copied to the calling object elements, starting at Index. If the calling object is complex, then real parts of complex numbers are on even (0,2,4..) and imaginary parts on odd indexes.(1,3,5,..).

Overload 2: function SetIt(ARows: Integer; ACols: Integer; AComplex: Boolean; const A: TDoubleArray): TMtx;

Sets matrix values.

#NameTypeDescription
1ARowsInteger
2AColsInteger
3AComplexBoolean
4ATDoubleArray

Result: stored in self (calling object), returns self for chaining

Remarks:

Sets matrix values. This method gives you the possibility to pass large arrays of elements without having to declare constant arrays. Pass all elements in A array to the calling matrix. The Matrix.Rows and Matrix.Cols properties of the calling matrix are set to ARows and ACols and the Matrix.Complex property is set to AComplex. An exception is raised if the matrix size (ARows*ACols) does not match the number of complex numbers in A.

Examples
var  A: Matrix;
begin
    A.SetIt(2,2,False,[1,2,
        2,4]);
end;
See Also: Matrix.SetVal

Overload 3: function SetIt(Index: Integer; AIndex: Integer; Len: Integer; const A: TDoubleArray): TMtxVec;

The elements of A array, starting at aIndex, are copied to the calling object elements, starting at Index.

#NameTypeDescription
1IndexIntegerstart index
2AIndexIntegerstart index
3LenIntegerelement count
4ATDoubleArray

Result: stored in self (calling object), returns self for chaining

Remarks:

If the calling object is complex, then real parts of complex numbers in the A array are on even (0,2,4..) and imaginary parts on odd indexes.(1,3,5,..).