#include "MtxExpr.hpp"
#include "MtxVecTee.hpp"
...
sVector y1,y2,y3;
// ...
y1.LoadFromFile("d:\temp\data1.Vec");
y2.LoadFromFile("d:\temp\data2.Vec");
y3.LoadFromFile("d:\temp\data3.Vec");
DrawIt(OPENARRAY(
TVec*,(y1,y2,y3)), OPENARRAY(AnsiString,("y1 data", "y2 data", "y3 data")),"Showing data...",
false);
..