Overload List
| # | Signature | Description |
|---|---|---|
| 1 | int Min() const; | Minimum value. |
| 2 | int Min(const int Index, const int Len) const; | Calculate the minimum value from calling object elements [Index]..[Index+Len-1]. |
| 3 | int Min(int &aIndex) const; | Calculate the minimum value of all calling object elements. |
| 4 | int Min(int &aIndex, const int Index, const int Len) const; | Calculate the maximum value of calling object elements [Index..Index+Len-1]. |
Overload 1: int Min() const;
Minimum value.
Returns: The minimum value of all calling object elements. The result is an integer value.
Examples
#include "Units.MtxVecInt.h"
using namespace Dew;
using namespace Dew::Math;
using namespace Dew::Math::Units::MtxVecInt;
void Example()
{
TVecInt* a;
CreateIt(a);
a->SetIt(DewArray<int>{1,2,3,4});
int b = a->Min(); // 1
FreeIt(a);
}
See Also: VectorInt::Max
Declared in Dew::Math::VectorInt · Dew.Math/MtxExprInt.h · Cross-compiler
Overload 2: int Min(const int Index, const int Len) const;
Calculate the minimum value from calling object elements [Index]..[Index+Len-1].
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Index | const int | |
| 2 | Len | const int |
Remarks:
The result is an integer value. An exception is raised if array borders are overrun.
Examples
#include "MtxExprInt.h"
#include "Units.MtxExprInt.h"
using namespace Dew;
using namespace Dew::Math;
using namespace Dew::Math::Units::MtxExprInt;
void Example()
{
VectorInt a;
int min, ind;
a = {1, 2, 3, 4};
min = a.Min(ind); //min=1, ind = 0
}
Declared in Dew::Math::VectorInt · Dew.Math/MtxExprInt.h · Cross-compiler
Overload 3: int Min(int &aIndex) const;
Calculate the minimum value of all calling object elements.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | aIndex | int & | Stores minimum value index. |
Returns: the minimum of all calling vector integer elements in-place.
Examples
#include "Units.MtxVecInt.h"
using namespace Dew;
using namespace Dew::Math;
using namespace Dew::Math::Units::MtxVecInt;
void Example()
{
TVecInt* a;
int ind;
CreateIt(a);
a->SetIt(DewArray<int>{1,2,3,4});
int min = a->Min(ind); //min=1, ind = 0
FreeIt(a);
}
See Also: VectorInt::Max
Declared in Dew::Math::VectorInt · Dew.Math/MtxExprInt.h · Cross-compiler
Overload 4: int Min(int &aIndex, const int Index, const int Len) const;
Calculate the maximum value of calling object elements [Index..Index+Len-1].
| # | Name | Type | Description |
|---|---|---|---|
| 1 | aIndex | int & | Returns minimum value index. |
| 2 | Index | const int | The starting index at which to start the search. |
| 3 | Len | const int | The number of elements to search starting from Index. |
Returns: the minimum of calling vector integer elements [Index..Index+Len-1].
Remarks:
An exception is raised if array borders are overrun/underrun.
Declared in Dew::Math::VectorInt · Dew.Math/MtxExprInt.h · Cross-compiler