Overload List
| # | Signature | Description |
|---|---|---|
| 1 | TMtxVecInt *Difference(TMtxVecInt *Vec, int VecIndex, int Index, int Len) const; | Difference. |
| 2 | TVecInt *Difference(int Lag = 1) const; | The difference between two succesive vector elements. |
| 3 | TVecInt *Difference(TMtxVecInt *Vec, int Lag = 1) const; | Calculate the difference for all Vec elements. |
Overload 1: TMtxVecInt *Difference(TMtxVecInt *Vec, int VecIndex, int Index, int Len) const;
Difference.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Vec | TMtxVecInt * | |
| 2 | VecIndex | int | |
| 3 | Index | int | |
| 4 | Len | int |
Calculate the difference for Vec elements [VecIndex]..[VecIndex+Len-1] and store the results in the calling object elements [Index]..[Index+Len-1]. Size of the calling vector must be set explicitly. The following formula is used to calculate the difference:
An exception is raised if VectorInt::ConditionCheck is True and array borders are overrun or underrun.
Overload 2: TVecInt *Difference(int Lag = 1) const;
The difference between two succesive vector elements.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Lag = 1 | int |
Calculate the difference for all calling vector elements. The following formula is used to calculate the difference:
The Length of calling vector is automatically decremented by one.
Overload 3: TVecInt *Difference(TMtxVecInt *Vec, int Lag = 1) const;
Calculate the difference for all Vec elements.
| # | Name | Type | Description |
|---|---|---|---|
| 1 | Vec | TMtxVecInt * | |
| 2 | Lag = 1 | int |
Store the results in the calling vector. The TMtxVecBase::Length of the calling vector is set to one less the length of Vec.