TMtx::Min Method

Overload List

#SignatureDescription
1double Min();Minimum value.
2double Min(int Index, int Len);Calculate the minimum value from calling object elements [Index]..[Index+Len-1].
3void Min(double &AMin, int Index, int Len);Calculate the minimum value from calling object elements [Index]..[Index+Len-1].
4void Min(double &AMin, int &aIndex, int Index, int Len);Calculate the minimum value of calling object elements [Index]..[Index+Len-1].
5void Min(double &AMin, int &aIndex);Calculate the minimum value of all calling object elements.
6int Min(TCplx &AMin, int Index, int Len);Same as the TMtx::Minc method.

Overload 1: double Min();

Minimum value.

Returns: The minimum value of all calling object elements. The result is a real value.

Remarks:

An exception is raised if calling object TMtx::Complex property is true.

Examples
#include "Units.MtxVec.h"

using namespace Dew;
using namespace Dew::Math;
using namespace Dew::Math::Units::MtxVec;

void Example()
{
    TVec* a;
    CreateIt(a);
    a->SetIt(false, DewArray<double>{1,2,3,4});
    double b = a->Min();  // 1.0
    FreeIt(a);
}
#include "MtxExpr.h"
#include "Units.Math387.h"

using namespace Dew;
using namespace Dew::Math;
using namespace Dew::Math::Units::Math387;

void Example()
{
    Vector a;
    a.SetIt(DewArray<double>{ 1.0, 2.0, 3.0, 4.0 });
    double result = a.Min();
    if (Abs(result - 1.0) > 1e-10)
        throw tException(DewString("Vector.Min: expected 1.0, got ") + SampleToStr(result));
}
See Also: TMtx::Max, TMtx::Minc
Declared in Dew::Math::TDenseMtxVec · Dew.Math/AbstractMtxVec.h · Cross-compiler

Overload 2: double Min(int Index, int Len);

Calculate the minimum value from calling object elements [Index]..[Index+Len-1].

#NameTypeDescription
1Indexint
2Lenint
Remarks:

The result is a real value. An exception is raised if calling object TMtx::Complex property is true or array borders are overrun.

Declared in Dew::Math::TDenseMtxVec · Dew.Math/AbstractMtxVec.h · Cross-compiler

Overload 3: void Min(double &AMin, int Index, int Len);

Calculate the minimum value from calling object elements [Index]..[Index+Len-1].

#NameTypeDescription
1AMindouble &
2Indexint
3Lenint
Remarks:

The result AMin is a real value. An exception is raised if calling object TMtx::Complex property is true or array borders are overrun.

Declared in Dew::Math::TDenseMtxVec · Dew.Math/AbstractMtxVec.h · Cross-compiler

Overload 4: void Min(double &AMin, int &aIndex, int Index, int Len);

Calculate the minimum value of calling object elements [Index]..[Index+Len-1].

#NameTypeDescription
1AMindouble &
2aIndexint &
3Indexint
4Lenint
Remarks:

The AMax parameter returns the minimum value. The aIndex parameter returns the index of minimum value. An exception is raised if calling object TMtx::Complex property is true or array borders are overrud/underrun.

Declared in Dew::Math::TDenseMtxVec · Dew.Math/AbstractMtxVec.h · Cross-compiler

Overload 5: void Min(double &AMin, int &aIndex);

Calculate the minimum value of all calling object elements.

#NameTypeDescription
1AMindouble &
2aIndexint &
Remarks:

The AMin parameter returns the minimum value. The aIndex parameter returns the index of minimum value. An exception is raised if calling object TMtx::Complex property is true.

Declared in Dew::Math::TDenseMtxVec · Dew.Math/AbstractMtxVec.h · Cross-compiler

Overload 6: int Min(TCplx &AMin, int Index, int Len);

Same as the TMtx::Minc method.

#NameTypeDescription
1AMinTCplx &
2Indexint
3Lenint
Declared in Dew::Math::TDenseMtxVec · Dew.Math/AbstractMtxVec.h · Cross-compiler