TBufferInEvent Struct

Header: Dew.Signal.Audio/AudioSignal.h · Cross-compiler

struct TBufferInEvent;

Event type triggered when input buffer has been filled.

The function should return True, if you want the recording to continue

Constructors

NameDescription
TBufferInEvent (4)

Operators

NameDescription
operator bool
operator!=
operator()
operator==

Fields

NameTypeDescription
Codebool (*)(void *, tObject *)
Datavoid *