struct TBufferInEvent;
Event type triggered when input buffer has been filled.
The function should return True, if you want the recording to continue
Constructors
| Name | Description |
|---|---|
| TBufferInEvent (4) |
Operators
| Name | Description |
|---|---|
| operator bool | |
| operator!= | |
| operator() | |
| operator== |
Fields
| Name | Type | Description |
|---|---|---|
| Code | bool (*)(void *, tObject *) | |
| Data | void * |