Overload List
| # | Signature | Description |
|---|---|---|
| 1 | Matrix Sub(TMtx X, TMtxVec Y, TCplx Z) | Result = X - Y - zScalar, where X is a Matrix |
| 2 | Matrix Sub(TMtx X, TMtxVec Y, TMtxVec Z) | Result = X - Y - Z, where X is a Matrix |
| 3 | Matrix Sub(TMtx X, TMtxVec Y, Double Z) | Result = X - Y - zScalar, where X is a Matrix |
| 4 | Vector Sub(TVec X, TMtxVec Y, TCplx Z) | Result = X - Y - zScalar |
| 5 | Vector Sub(TVec X, TMtxVec Y, TMtxVec Z) | Result = X - Y - Z |
| 6 | Vector Sub(TVec X, TMtxVec Y, Double Z) | Result = X - Y - zScalar |
Overload 1: Matrix Sub(TMtx X, TMtxVec Y, TCplx Z)
Compute X - Y - zScalar, where X is a Matrix.
Returns: Matrix
Overload 2: Matrix Sub(TMtx X, TMtxVec Y, TMtxVec Z)
Compute X - Y - Z, where X is a Matrix
Returns: Matrix
Overload 3: Matrix Sub(TMtx X, TMtxVec Y, Double Z)
Compute X - Y - zScalar, where X is a Matrix.
Returns: Matrix
Overload 4: Vector Sub(TVec X, TMtxVec Y, TCplx Z)
Compute X - Y - zScalar
Returns: Vector
Overload 5: Vector Sub(TVec X, TMtxVec Y, TMtxVec Z)
Compute X - Y - Z
Returns: Vector
Remarks:
Computes the difference of three vector-based operands (X, Y, and Z) without creating temporary objects.
Examples
using Dew.Math;
using Dew.Math.Units;
namespace Dew.Examples
{
void Example()
{
Vector X = (Vector) new double[] { 5, 6, 7, 8 };
Vector Y = (Vector) new double[] { 1, 2, 3, 4 };
Vector Z = (Vector) new double[] { 1, 1, 1, 1 };
Vector A1 = X - Y - Z;
Vector A2 = Sub(X, Y, Z);
Vector A3 = new Vector();
A3.Sub(X, Y, Z);
if (!A2.IsEqual(A1)) Math387.ERaise("Problem");
if (!A3.IsEqual(A1)) Math387.ERaise("Problem");
}
}
Overload 6: Vector Sub(TVec X, TMtxVec Y, Double Z)
Compute X - Y - zScalar
Returns: Vector
Remarks:
Computes the difference between X and Y and then subtracts a scalar zScalar, without creating temporary objects.
Examples
using Dew.Math;
using Dew.Math.Units;
namespace Dew.Examples
{
void Example()
{
double zScalar = 3.0;
Vector X = (Vector) new double[] { 5, 6, 7, 8 };
Vector Y = (Vector) new double[] { 1, 2, 3, 4 };
Vector A1 = X - Y - zScalar;
Vector A2 = Sub(X, Y, zScalar);
Vector A3 = new Vector();
A3.Sub(X, Y, zScalar);
if (!A2.IsEqual(A1)) Math387.ERaise("Problem");
if (!A3.IsEqual(A1)) Math387.ERaise("Problem");
}
}