Overload List
| # | Signature | Description |
|---|---|---|
| 1 | Matrix DivideElemC(TMtx X, TMtxVec Y, TCplx Z) | Result = X / (Y*zScale), where X is a Matrix |
| 2 | Matrix DivideElemC(TMtx X, TMtxVec Y, Double Z) | Result = X / (Y*zScale), when X is a Matrix |
| 3 | Vector DivideElemC(TVec X, TMtxVec Y, TCplx Z) | Result = X / (Y*zScale) |
| 4 | Vector DivideElemC(TVec X, TMtxVec Y, Double Z) | Result = X / (Y*zScale) |
Overload 1: Matrix DivideElemC(TMtx X, TMtxVec Y, TCplx Z)
Compute X / (Y*zScale), where X is a Matrix
Returns: Matrix
Overload 2: Matrix DivideElemC(TMtx X, TMtxVec Y, Double Z)
Compute X / (Y*zScale), when X is a Matrix.
Returns: Matrix
Remarks:
The operation does only per-element math.
Overload 3: Vector DivideElemC(TVec X, TMtxVec Y, TCplx Z)
Compute X / (Y*zScale)
Returns: Vector
Overload 4: Vector DivideElemC(TVec X, TMtxVec Y, Double Z)
Compute X / (Y*zScale)
Returns: Vector
Remarks:
Divides X by (Y multiplied by the scalar zScale) without temporary objects.
Examples
using Dew.Math;
using Dew.Math.Units;
namespace Dew.Examples
{
void Example()
{
double zScale = 2.0;
Vector X = (Vector) new double[] { 10, 20, 30, 40 };
Vector Y = (Vector) new double[] { 2, 4, 6, 8 };
Vector A1 = X / (Y * zScale);
Vector A2 = DivideElemC(X, Y, zScale);
Vector A3 = new Vector();
A3.DivideC(X, Y, zScale);
if (!A2.IsEqual(A1)) Math387.ERaise("Problem");
if (!A3.IsEqual(A1)) Math387.ERaise("Problem");
}
}