MtxVecEdit.ViewValues Method

Overload List

#SignatureDescription
1void ViewValues(TMtxVec obj)View and edit matrix/vector values.
2void ViewValues(TMtxVec obj, String FormCaption)View and edit matrix/vector values.
3void ViewValues(TMtxVec obj, String FormCaption, Boolean Modal)View and edit matrix/vector values.
4void ViewValues(TMtxVec obj, String FormCaption, Boolean Modal, Boolean StayOnTop, Boolean Editable)Bring up the matrix or vector values editor.
5void ViewValues(TMtxVecInt obj)View and edit integer vector/matrix values.
6void ViewValues(TMtxVecInt obj, String FormCaption)
7void ViewValues(TMtxVecInt obj, String FormCaption, Boolean Modal)
8void ViewValues(TMtxVecInt obj, String FormCaption, Boolean Modal, Boolean StayOnTop, Boolean Editable)

Overload 1: void ViewValues(TMtxVec obj)

View and edit matrix/vector values.

#NameDescription
1objMatrix or vector to be edited.

Result: stored in self (calling object)

Examples
using Dew.Math;
using Dew.Math.Controls;

namespace Dew.Examples
{
    private void Example()
    {
        Vector v = new Vector(50);
        v.Ramp();
        MtxVecEdit.ViewValues(v);
    }
}

Overload 2: void ViewValues(TMtxVec obj, String FormCaption)

View and edit matrix/vector values.

#NameDescription
1objMatrix or vector to be edited.
2FormCaptionEditor form title.

Result: stored in self (calling object)

Examples
using Dew.Math;
using Dew.Math.Controls;

namespace Dew.Examples
{
    private void Example()
    {
        Vector v = new Vector(50,true);
        m.RandGauss();
        MtxVecEdit.ViewValues(m,"Random vector values");
    }
}

Overload 3: void ViewValues(TMtxVec obj, String FormCaption, Boolean Modal)

View and edit matrix/vector values.

#NameDescription
1objMatrix or vector to be edited.
2FormCaptionEditor form title.
3ModalIf true, editor form is shown as modal form. If false, editor form is shown as modeless form.

Result: stored in self (calling object)

Examples
using Dew.Math;
using Dew.Math.Controls;

namespace Dew.Examples
{
    private void Example()
    {
        Vector v = new Vector(50,true);
        v.RandGauss();
        MtxVecEdit.ViewValues(v,"Random vector values",true);
    }
}

Overload 4: void ViewValues(TMtxVec obj, String FormCaption, Boolean Modal, Boolean StayOnTop, Boolean Editable)

Bring up the matrix or vector values editor.

#NameDescription
1objMatrix or vector to be edited.
2FormCaptionEditor form title.
3ModalIf true, editor form is shown as modal form. If false, editor form is shown as modeless form.
4StayOnTopControls editor form TopMost property.
5EditableIf true, matrix or vector properties and values can be edited.

Result: stored in self (calling object)

Examples
using Dew.Math;
using Dew.Math.Controls;

namespace Dew.Examples
{
    private void Example()
    {
        Matrix m = new Matrix(50,4);
        m.RandGauss();
        MtxVecEdit.ViewValues(m,"Random matrix",true,false,true);
    }
}

Overload 5: void ViewValues(TMtxVecInt obj)

View and edit integer vector/matrix values.

#NameDescription
1objVector to be edited.

Result: stored in self (calling object)

Overload 6: void ViewValues(TMtxVecInt obj, String FormCaption)

#NameTypeDescription
1objTMtxVecIntsource TVecInt or TMtxInt
2FormCaptionString

Result: stored in self (calling object)

Overload 7: void ViewValues(TMtxVecInt obj, String FormCaption, Boolean Modal)

#NameTypeDescription
1objTMtxVecIntsource TVecInt or TMtxInt
2FormCaptionString
3ModalBoolean

Result: stored in self (calling object)

Overload 8: void ViewValues(TMtxVecInt obj, String FormCaption, Boolean Modal, Boolean StayOnTop, Boolean Editable)

#NameTypeDescription
1objTMtxVecIntsource TVecInt or TMtxInt
2FormCaptionString
3ModalBoolean
4StayOnTopBoolean
5EditableBoolean

Result: stored in self (calling object)